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Patch 8.3: Balanceänderungen an NPCs, Verderbnis und neuen Waffen

Auch wenn die für den 15. Januar 2020 geplante Veröffentlichung von Patch 8.3: Visions of N’zoth bereits in greifbare Nähe gerückt ist und kein Spieler mehr wirklich mit größeren Anpassungen an den auf dem öffentlichen Testserver gezeigten Inhalten rechnet, so haben die verantwortlichen Entwickler es sich aber trotzdem nicht nehmen lassen noch einmal einen kleinen Hotfix auf den PTR aufzuspielen.

Teaser Bild von Patch 8.3: Balanceänderungen an NPCs, Verderbnis und neuen Waffen
Teaser Bild von Patch 8.3: Balanceänderungen an NPCs, Verderbnis und neuen Waffen

Auch wenn die für den 15. Januar 2020 geplante Veröffentlichung von Patch 8.3: Visions of N’zoth bereits in greifbare Nähe gerückt ist und kein Spieler mehr wirklich mit größeren Anpassungen an den auf dem öffentlichen Testserver gezeigten Inhalten rechnet, so haben die verantwortlichen Entwickler es sich aber trotzdem nicht nehmen lassen noch einmal einen kleinen Hotfix auf den PTR aufzuspielen. Dieses neue Update beinhaltete dabei dann scheinbar eine Reihe von Balanceänderungen für Patch 8.3, die unter anderem die Fähigkeiten einiger NPCs, die durch Verderbnis gewährten positiven Vorteile und die Werte der verdorbenen Waffen aus dem neuen Raid ein wenig überarbeitet haben. Genauere Details zu den Auswirkungen dieses Hofixes und den betroffenen Spielinhalten findet ihr in den folgenden Übersichten.     Überarbeitete Fähigkeiten von NPCs: Absorbing Charge Charges forward, inflicting 100 30 Physical damage to enemies in a line and absorbing Blood of Ny’alotha into itself. Cursed Blood Infects players’ blood with nightmare energy, inflicting 20 5 Shadow damage every 2 sec. for 8 sec. When this effect ends, the player will detonate, inflicting 65 40 Shadow damage to players within 11 yards. Debilitating Spit Covers the target in a vile spit, inflicting 7 5 Nature damage every 1 sec for 5 sec and initially applying 4 applications. Upon expiration, Debilitating Spit jumps to new targets, giving each new target half the previous target’s total amount of stacks. Dissolve Bites the target with acidic jaws, inflicting 10 Nature damage and additional 18 15 Nature damage every 1 sec for 20 15 sec. This effect stacks. Dissolve Bites the target with acidic jaws, inflicting 10 Nature damage and additional 18 15 Nature damage every 1 sec for 20 15 sec. This effect stacks. Entropic Breath Expels a shadowy breath rapidly, inflicting 40 Shadow damage and reducing healing received by 50% for 10 6 sec to all enemies in a cone in front of Shad’har the Insatiable. Entropic Mantle A void-tinged carapace envelops Shad’har the Insatiable, inflicting 3 Shadow damage and additional 2 1 Shadow damage every 1 2 sec to all players for 30 sec. This effect stacks. Eye of N’Zoth A beam from the eye in Il’gynoth’s chest blasts all enemies in front of him, inflicting 75 125 Shadow damage and increasing damage taken from Eye of N’Zoth by 75%. This effect stacks. Frenzy At 33% 30% Health, Shad’har the Insatiable frenzies, increasing damage dealt by 25%. Pumping Blood Organs of Corruption pump the blood of Ny’alotha through their valves. When their energy is full a new Blood of Ny’alotha will spawn. Recurring Nightmare Blood of Ny’alotha’s melee attacks leave behind lingering corruption in the target, inflicting 10 5 Shadow damage every 2 sec for 40 sec. This effect stacks. Shadow Shock Inflicts 20 Shadow damage and increases all Shadow damage taken by 15% for 5 sec to the Prophet’s current target and 2 other random players. This effect stacks. Umbral Mantle A dark carapace envelops Shad’har the Insatiable, which explodes every 20 sec, inflicting 10 Shadow damage every 1 2.5 sec to all players for 5 sec. Void Infused Ichor Drest’agath’s tentacles burst with ichor upon death, leaving pools nearby. Touching these pools will cover the player in Void Infused Ichor and apply a stack of Umbral Aversion. for 30 sec and applies Umbral Aversion.  All damage dealt by a player afflicted by Void Infused Ichor can not be healed by Drest’agath.       Überarbeitete Vorteile von Verderbnis: Avoidance Tier 1  Avoidant: Your Avoidance is increased by an amount equal to 5 8% of your Haste. Tier 2  Avoidant: Your Avoidance is increased by an amount equal to 8 12% of your Haste. Tier 3  Avoidant: Your Avoidance is increased by an amount equal to 10 16% of your Haste.   Gushing Wound Tier 1  Gushing Wound: Your damaging spells and abilities have a chance to cause your target to ooze blood, dealing 70% 91% damage over 7 sec. +15 Corruption   Infinite Stars Tier 1  Infinite Stars: Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing (60% 111% of Attack or Spell Power) Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times. +20 Corruption Tier 2  Infinite Stars: Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing ( 80% 276% of Attack or Spell Power) Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times. +50 Corruption Tier 3  Infinite Stars: Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing (100% 415% of Spell power) Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times. +75 Corruption   Leech Tier 1  Siphoner: Increases your Leech by 2 3%. Tier 2  Siphoner: Increases your Leech by 4 5%. Tier 3  Siphoner: Increases your Leech by 6 8%.   Twilight Devastation Tier 1  Twilight Devastation: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 2.00% 6.00% of your health to all enemies in front of you. +25 Corruption Tier 2  Twilight Devastation: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 4.00% 12.00% of your health to all enemies in front of you. +50 Corruption Tier 3  Twilight Devastation: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 6.00% 18.00% of your health to all enemies in front of you. +75 Corruption   Twisted Appendage Tier 1  Twisted Appendage: Your attacks have a chance to spawn a tentacle which Mind Flays your target for 25% 21% Attack or Spell Power Shadow damage every second for 10 sec. +15 Corruption Tier 2  Twisted Appendage: Your attacks have a chance to spawn a tentacle which Mind Flays your target for 45% 75% Attack or Spell Power Shadow damage every second for 10 sec. +35 Corruption Tier 3  Twisted Appendage: Your attacks have a chance to spawn a tentacle which Mind Flays your target for 65% 142% Attack or Spell Power Shadow damage every second for 10 sec. +66 Corruption   Void Ritual Tier 1 Void Ritual: Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 7 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. +15 Corruption Tier 2  Void Ritual: Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 10 17 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. +35 Corruption Tier 3  Void Ritual: Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 13 32 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. +66 Corruption       Überarbeitete verdorbene Waffen: Faralos, Empire’s Dream: Your damaging abilities build stacks of Searing Flames. When you reach 30 stacks, exhale a Searing Breath, dealing damage equal to 5.00% of your health to all targets in front of you. + 25 30 Corruption Sk’shuul Vaz: Gain Obsidian Skin, increasing your Armor by 5%. While in combat, explode with Obsidian Destruction every 30 seconds, dealing Shadow damage equal to 300 175% of your Armor to all enemies within 20 yds.+ 25 50 Corruption An’zig Vra: Your autoattacks have a 25% chance to bite into the target’s soul, dealing 2.00% of your health in damage and healing you for that amount. + 25  35 Corruption Whispering Eldritch Bow: Your auto-shots reduce the remaining cooldown of a random Hunter ability by 1.0 sec. +25 Corruption Mar’kowa, the Mindpiercer: Your mind’s true potential is unlocked, causing your spells to grant you flashes of insight. Gain between 1% and 8% Intellect at all times. + 25 20 Corruption Unguent Caress: Your attacks have a chance to lash your target with a living tentacle, dealing (30 122% of Attack power) Shadow damage and snaring them by 30% for 6 sec. +25 Corruption Vorzz Yoq’al: Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 10 17 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. +35 Corruption Eyestalk of Il’gynoth: Your Spells and Abilities have a chance to show you the Ineffable Truth, increasing the rate your cooldowns recover by 50% for 10 sec. + 50 33 Corruption Devastation’s Hour: Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 5.00% 18.00% of your health to all enemies in front of you. +75 Corruption; 2 RPPM 1 RPPM Qwor N’lyeth: Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 1.50% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain. +25 Corruption Shard of the Black Empire: Your attacks have a chance to spawn a tentacle which Mind Flays your target for 45% 75% of Attack or Spell Power Shadow damage every second for 10 sec. +35 Corruption Shgla’yos, Astral Malignity: Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing 80% 276% of Attack or Spell Power Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times. +50 Corruption       (via)