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Patch 8.1: Bildmaterial zu dem gestrigen Raidtest

Wie bereits vor einigen Tagen durch einen Bluepost in den offiziellen Battle.Net Foren von World of Warcraft ngekündigt wurde, haben die Mitarbeiter von Blizzard Entertainment in der vergangenen Nacht die ersten Raidtests auf dem derzeit laufenden öffentlichen Testserver von Patch 8.1: Tides of Vengeance durchgeführt.

Teaser Bild von Patch 8.1: Bildmaterial zu dem gestrigen Raidtest
Teaser Bild von Patch 8.1: Bildmaterial zu dem gestrigen Raidtest

Wie bereits vor einigen Tagen durch einen Bluepost in den offiziellen Battle.Net Foren von World of Warcraft ngekündigt wurde, haben die Mitarbeiter von Blizzard Entertainment in der vergangenen Nacht die ersten Raidtests auf dem derzeit laufenden öffentlichen Testserver von Patch 8.1: Tides of Vengeance durchgeführt. Während dieser den gesamten Abend über stattfindenden Testphase durften daran interessierte Personen zum ersten Mal in die heroische Version der Belagerung von Zuldazar eindringen und dort dann gegen zwei verschiedene Encounter antreten. Auch wenn die testbaren Bosse je nach gewählter Fraktion eines Spielers andere Namen tragen und Fähigkeiten mit unterschiedlichen Bezeichnungen einsetzen, so handelt es sich bei diesen Encountern im Grunde aber trotzdem um die gleichen Kämpfe mit den gleichen Mechaniken. Damit sich auch die Spieler an dieser Testphase erfreuen können, die nicht selbst auf dem PTR von World of Warcraft spielen, wurden diese Raidtest freundlicherweise von einer Vielzahl von Personen entweder als Videos festgehalten oder direkt als Livestreams auf mehreren Plattformen ausgestrahlt. Zu diesen Spielern gehörte unter anderem auch der Streamer Sloot (ehemals Method), der seinen beinahe sieben Stunden langen Besuch in diesem Raid vollständig auf Twitch ausstrahlte. Wer also schon jetzt einmal einen Blick auf diesen kommenden Schlachtzug werfen möchte, der muss sich nur das folgende Video anschauen.         Grong the Revenant (A)/King Grong (H): Fähigkeiten: Tantrum: The caster pounds the ground, inflicting 30 Nature damage and applying a stack of to all enemies every 1 sec for up to 4 sec. Tantrum is triggered when the caster’s rage reaches 100. Shaken: Increases damage taken from Tantrum by 30%. Bestial Combo: King Grong unleashes a combination of attacks. Bestial Smash: King Grong smashes his main target, inflicting 200 Physical damage and increases damage taken from Bestial Smash by 250%. Crushed: King Grong smashes his main target, inflicting 200 Physical damage and increases damage taken from Bestial Smash by 250%. Rending Bite: Grong bites the target, inflicting 3 Physical damage every 1 sec for 12 sec. Reverberating Slam: Grong slams a neaby enemy, inflicting 85 Physical damage in a 10 yard radius. After a short delay, the area will explode, inflicting 80 Nature damage and knocking back all enemies in a 10 yard radius. Bestial Smash: King Grong smashes his main target, inflicting 200 Physical damage and increases damage taken from Bestial Smash by 250%. Ferocious Roar: King Grong releases an earthshaking scream, inflicting 30 Physical damage to all enemies within 80 yards. Any target not standing near an ally is feared for 5 sec. Flying Ape Wranglers Megatomic Seeker Missile: Flying Ape Wranglers unleash missiles that seek out a target, inflicting 50 Fire damage in a 10 yard radius. The missiles leaves a patch of flame, inflicting 15 Fire damage every 1.5 sec to all enemies in the area. Apetaganizer 3000 Apetagonize: The Apetaganizer 3000 shocks Grong, increasing his Rage by 10. Lightning Detonation: Upon death the Apetaganizer 3000 explodes, inflicting 25 Nature damage to all enemies within 15 yards and knocking them back. If Grong is in the blast he gains 50 Rage. Apetagonizer Core Discharge Apetagonizer Core: The caster shocks Grong, inflicting 5% of his health and triggers him to cast Tantrum immediately.       Frida Ironbellows (H)/ Ra’wani Kanae (A): Übersicht: Overview: Frida empowers herself with various seals, and releases those seals to improve her allies whenever she reaches 100 Energy. Additionally, Frida and her allies work to reduce the size of the battlefield for their enemies, using both [Consecration] and [Wave of Light] to do so. Crusader allies provide additional damage and crowd control for Frida, while disciples heal wounded allies. Damage Dealers: Interrupt any cast that you can. Avoid facing the crusader allies when they cast [Blinding Faith]. Avoid attacking the boss when they are affected by [Seal of Reckoning]. Healers: [Seal of Retribution] causes the boss’s melee attacks to affect all players. Avoid facing the crusader allies when they cast [Blinding Faith]. Tanks: Don’t let [Sacred Blade] stack too high. When tanking the adds, react accordingly when one is given a blessing. Keep the adds moving to avoid them being hit by [Wave of Light].     Fähigkeiten: Zealotry: Fills the caster with the might of the crusade, increasing Holy damage done by 2%. This effect stacks. Sacred Blade: Imbues the wielder with holy energy, causing melee attacks to inflict additional 4 Holy damage every 2 sec. This effect stacks. Wave of Light: Releases a wave of holy light towards a friendly target, inflicting 5 Holy damage to all enemies hit. Additionally, Wave of Light heals all allies for 5% of their maximum health every 1 sec when hit. If no allies are present, Wave of Light targets an enemy instead. Crusader’s Seals: At the beginning of the fight, Frida Ironbellows will cast a seal upon herself, giving her additional abilities and causing her to gain Energy. At 100 Energy, she releases the seal, causing an additional effect. Release Seal: Releases the caster’s current seal’s power, causing additional effects based on the seal. Seal of Retribution: The caster radiates a retributive aura from themselves, increasing damage and healing done for all nearby allies, and causes the caster’s attacks to deal holy damage to all enemies. Additionally, any ally killed while this seal is active provides stacks of Zealotry to the wearer. At 100 energy, the seal is released, giving an ally Righteous Blessing. Aura of Retribution: Receiving a blessing from a nearby ally’s aura, increasing damage done by 15% and healing done by 15%. Retribution Wave: The caster radiates a retributive aura from themselves, increasing damage and healing done for all nearby allies, and causes the caster’s attacks to deal holy damage to all enemies. Additionally, any ally killed while this seal is active provides stacks of Zealotry to the wearer. Judgment: Righteousness: The caster fills a nearby ally with righteous fury, increase their damage done by 200% and healing done by 150%. Seal of Reckoning: Provides a reckoning strength to the caster, causing all attacks received from enemies to provide a stack of Zealotry. Additionally, the caster can now cast Reckoning. Enemies affected by Sacred Blade do not generate stacks of Zealotry. At 100 energy, the seal is released, causing the wearer to cast [Reckoning Bomb]. Reckoning: Strikes the target with a light-infused weapon, inflicting 10 Holy damage. Judgment: Reckoning: Releases holy energy in all directions, inflicting 30 Holy damage to all nearby enemies. Call to Arms: Calls for reinforcements, summoning 2 Crusaders and 2 Disciples. Avenging Wrath: Fills the caster with holy wrath, increasing damage done by 30%.( Frida casts Avenging Wrath when she is below 30% health.)0%. This effect stacks.a> until it is picked up by a player. Picking up an Energized Remnant applies Forces of the Crusade Anointed Disciple Divine Burst: Burns the enemy with divine energy, inflicting 10 Holy damage. Penance: Launches a volley of holy light at the target, causing 2 Holy damage to an enemy or 2% healing of maximum health to an ally every 1 sec for 5 sec. Heal: Heals a friendly target. Darkforged Crusader Crusader Strike: Strikes the enemy with a weapon imbued with holy energy, inflicting 7 Holy damage. Blinding Faith: Releases a wave of divine light, disorienting all enemies facing the caster for 5 sec. Consecration: Summons a patch of holy ground under the caster, inflicting 4 Holy damage to all enemies standing in it. Additionally, Consecration reduces damage taken by the caster by 50%.     (via)