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Patch 7.3.2 PTR: Eine Wunde in Silithus, neue Dialoge und Klassenänderungen

Zur Überraschung eines Großteils der Community von World of Warcraft haben die für dieses MMORPG zuständigen Mitarbeiter von Blizzard Entertainment in der vergangenen Nacht nun endlich die wie üblich auf dem öffentlichen Testserver stattfindende Testphase zu dem kommenden Patch 7.3.2 gestartet.

Zur Überraschung eines Großteils der Community von World of Warcraft haben die für dieses MMORPG zuständigen Mitarbeiter von Blizzard Entertainment in der vergangenen Nacht nun endlich die wie üblich auf dem öffentlichen Testserver stattfindende Testphase zu dem kommenden Patch 7.3.2 gestartet. Den kurz darauf in den Foren veröffentlichten PTR Development Notes von Community Manager Lore zufolge handelt es sich bei diesem neuen Update um einen recht kleinen Patch, der neben den üblichen Fehlerbehebungen eigentlich auch nur noch eine Reihe von neuen Gegenständen, eine neue Version des Dungeonkompendiums, neue Dialoge für ausgewählte NPCs und recht viele Spielbalanceänderungen beinhaltet. Trotz dieser Aussage des Entwicklerteams konnten Data Miner in diesem kommenden Patch schon jetzt eine äußerst interessante Änderung an Silithus ausfindig machen, die dieses Gebiet beinahe komplett zerstört und wahrscheinlich sehr bald eine wichtige Rolle in der Lore von World of Warcraft spielen wird. Wer nun gerne mehr über den bald erscheinenden Patch 7.3.2, die auf dem PTR stattfindende Testphase und die Wunde in Silithus erfahren möchte, der sollte jetzt unbedingt einen Blick auf die folgende Zusammenfassung der interessantesten Funde aus den Daten dieser neuen Spielversion werfen.   PTR Development Notes – Patch 7.3.2 We’ve updated the 7.3 PTR with a new patch, labeled as 7.3.2. This patch is very minor, focused around updating a few of our backend systems as well as making some final adjustments in preparation for the release of the Antorus raid zone. There’s no new content or features in this update, and any other changes will be extremely light (in most cases limited to simply correcting tooltips to reflect hotfixes that are already live). As such, we’re not planning to post regular development notes with future builds, but will post updates regarding raid testing as that process continues. Thanks, and happy testing!     Silithus: The Wound Data Miner konnten in den Spieldaten von Patch 7.3.2 eine neue Version von Silithus ausfindig machen. Diese neue Variante dieser klassischen Zone wurde von den Entwicklern mit einem beinahe die gesamte Zone weitem Loch ausgestattet, welches eine im Kampf gegen Argus, der Zerrütter entstandene Wunde darstellt. Scheinbar sickert das Blut des in Azeroth schlummernden Titanen durch diese Wunde an die Oberfläche, weshalb sich sowohl die Spieler als auch Khadgar mit diesem Loch in dem Planeten beschäftigen müssen. Da in den PTR-Patchnotes zu Patch 7.3.2 allerdings geschrieben steht, dass dieses Update keine wirklich größeren Neuerungen mit sich bringen wird, ist diese Wunde in Silithus vermutlich für ein mit einem zukünftigen Patch erscheinendes Event bestimmt. Dabei könnte es sich dann beispielsweise um das Pre-Event zur nächsten Erweiterung oder eines der zum Überbrücken der Wartezeit zwischen Patch 7.3 und dem nächsten Addon bestimmten Ereignis handeln.     Neue Dialoge: Die folgenden Dialoge beinhalten Spieler zu Antorus und der weiter oben vorgestellten Wunde in Silithus.       Informationen zu Argus, der Zerrütter: Der kommende Patch 7.3.2 beinhaltet endlich den im Dungeonkompendium des Spiels einsehbaren Eintrag zu dem neuen Encounter “Argus, der Zerrütter”. Diese Informationen vermitteln allen daran interessierten Personen, wie genau dieser Bosskampf abläuft, was für Mechaniken dieser Encounter besitzt und was für Auswirkungen diese Begenung auf die Lore des Spiels hat. Den vollständigen Eintrag zu diesem hoffentlicht bald bekämpfbaren Gegner findet ihr unter diesem Link.   Ein Händler für Ursargerit: Ab Patch 7.3.2 befindet sich in der Vindicaar ein neuer Händler, der den Spielern eine Reihe von verschiedenen Waren für einzige Einheiten an  Ursargerit verkauft. Wer diese Ressource aktuell also bereits besitzt und noch nichts damit anfangen kann, der sollte sie auf jeden Fall bis zu dem Release dieses Updates aufheben.       Neue Icons:       Anpassungen an den Set-Boni: Item – Death Knight T21 Frost 4P Bonus Name changed from “Item – Death Knight T21 Frost 4P Bonus – Frost Damage Flashy Proc” to “Item – Death Knight T21 Frost 4P Bonus”. When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing [ 3.000 * 0% 280% of weapon damage ] Frost damage. Approximately 2 procs per minute. Item – Druid T21 Feral 2P Bonus Name changed from “Item – Druid T21 Feral 2P Bonus – Rip Chance to Double Tick” to “Item – Druid T21 Feral 2P Bonus”. When Rip deals damage, there is a 20% 10% chance for it to deal damage again. Item – Druid T21 Feral 4P Bonus Name changed from “Item – Druid T21 Feral 4P Bonus – Rip Ticks Proc Free Ferocious Bite” to “Item – Druid T21 Feral 4P Bonus”. When Rip deals damage, you have a 4% chance to cause your next Ferocious Bite to be free consume no Combo Points and count as if you spent the maximum amount of Energy. Item – Druid T19 Restoration 4P Bonus Each time your Rejuvenation heals a target, it has a 1.5% 1% chance to jump to a new target at full duration. Item – Druid T19 Restoration 4P Bonus Each time your Rejuvenation heals a target, it has a 1.5% 1% chance to jump to a new target at full duration. 100 yd range. Instant. Item – Mage T21 Fire 4P Bonus Name changed from “Item – Mage T21 Fire 4P Bonus – Combustion Increases Crit Damage” to “Item – Mage T21 Fire 4P Bonus”. Combustion also increases your critical strike damage by 50% for 14 sec. 12% for 14 sec. Item – Mage T21 Frost 4P Bonus Name changed from “Item – Mage T21 Frost 4P Bonus – Brain Freeze Buffs Frostbolt” to “Item – Mage T21 Frost 4P Bonus”. When you consume Brain Freeze, the damage of your next Frostbolt is increased by 75%. or Ice Lance is increased by 75%. Item – Monk T17 Windwalker2P Bonus Fists of Fury reduces the cooldown of Tigereye Brew by 9 sec. Storm, Earth, and Fire by 9 sec. Item – Monk T17 Windwalker4P Bonus Tigereye Brew Storm, Earth, and Fire increases your critical strike damage by 20% for 30 sec. Item – Monk T21 Mistweaver 2P Bonus Name changed from “Item – Monk T21 Mistweaver 2P Bonus – Gust of Mists Applies HoT” to “Item – Monk T21 Mistweaver 2P Bonus”. When Gust of Mists heals a target, they have a 101% 100% chance to gain Tranquil Mist which heals them for [ 4 + 80% of Spell Power ] health over 8 sec. Item – Rogue T21 Subtlety 2P Bonus Name changed from “Item – Rogue T21 Subtlety 2P Bonus – Combo Points Spent Buffs Backstab” to “Item – Rogue T21 Subtlety 2P Bonus”. Backstab damage increased by 30%. Each Combo Point spent reduces the cooldown of Symbols of Death by 0.2 sec. Item – Shaman T21 Elemental 2P Bonus Name changed from “Item – Shaman T21 Elemental 2P Bonus – Lava Burst Buffs Maelstrom Spenders” to “Item – Shaman T21 Elemental 2P Bonus”. Each cast of Lava Burst increases the damage of your next Earth Shock or Earthquake by 10%. Stacks up to 3 times. 20%. Item – Shaman T21 Elemental 4P Bonus Name changed from “Item – Shaman T21 Elemental 4P Bonus – Earth Shock Overload” to “Item – Shaman T21 Elemental 4P Bonus”. Earth Shock has a 30% and Frost Shock have a 15% chance to cause an Elemental Overload. Item – Warlock T21 Affliction 2P Bonus Name changed from “Item – Warlock T21 Affliction 2P Bonus – Drain Soul Increases UA Duration” to “Item – Warlock T21 Affliction 2P Bonus”. When Drain Soul When Agony deals damage, there is a 15% 2% chance to increase the duration of Unstable Affliction on the target by 1.0 sec. Item – Warlock T21 Affliction 4P Bonus Name changed from “Item – Warlock T21 Affliction 4P Bonus – Corruption Causes Drain Soul Tick Faster” to “Item – Warlock T21 Affliction 4P Bonus”. When Corruption deals damage, you have a 2% chance to increase the speed at which Drain Soul deals damage by 100% for the next 10 sec. When you cast Unstable Affliction, all targets within 60 yards suffering from your Agony immediately take 1 Shadow damage. Item – Warrior T21 Fury 4P Bonus Name changed from “Item – Warrior T21 Fury 4P Bonus – Recklessness Buffs Rampage” to “Item – Warrior T21 Fury 4P Bonus”. When you activate Battle Cry, the damage of your next Rampage is increased by 150%. Rampage is increased by 75% for 8 sec.       Klassenänderungen: Death Knight Talents Rapid Decomposition Your Death and Decay deals damage 15% more often, and while in your Death and Decay you generate 1 Runic Power per every 1 sec. Blood Death Knight – Level 57 Talent.   PvP Talents Crypt Fever Enemies healed while afflicted by your Festering Wounds have a chance to take [ 133% of AP [ AP ;] Shadow damage. Unholy DeathKnight – Tier 4 PvP Talent.   Frost Frost Death Knight Increases damage/healing of Avalanche, Breath of Sindragosa, Death Strike, Frost Breath, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frozen Pulse, Howling Blast, Obliterate, Obliterate Off-Hand, Remorseless Winter by 23% 28%. Increases periodic damage/healing of Avalanche, Breath of Sindragosa, Death Strike, Frost Breath, Frost Fever, Frost Strike, Frost Strike Off-Hand, Frostscythe, Frozen Pulse, Howling Blast, Obliterate, Obliterate Off-Hand, Remorseless Winter by 23%. Death Knight – Frost Spec. 28%. Death Knight – Frost Spec.   Demon Hunter Havoc Havoc Demon Hunter Increases damage/healing of Blade Dance, Chaos Nova, Chaos Strike, Demon Blades, Demon’s Bite, Fel Eruption, Felblade, Fracture, Fury of the Illidari, Immolation Aura, Mana Break, Mana Rift, Metamorphosis, Shear, Sigil of Chains, Sigil of Flame, Sigil of Misery, Sigil of Silence, Soul Carver, Soul Cleave, Spirit Bomb, Throw Glaive by 100. Increases 14%. Increases periodic damage/healing of Blade Dance, Felblade, Immolation Aura, Mana Rift, Shear, Throw Glaive by 100. Increases damage/healing 14%. Increases unknown effect #1,612 of Blade Dance, Chaos Nova, Chaos Strike, Demon Blades, Demon’s Bite, Fury of the Illidari, Throw Glaive, Vengeful Retreat by 11%. Increases periodic damage/healing 0. Decreases effect #1 value of Blade Dance, Chaos Nova, Chaos Strike, Demon Blades, Demon’s Bite, Fury of the Illidari, Throw Glaive, Vengeful Retreat by 11%. Demon Hunter – Havoc Spec. 50. Demon Hunter – Havoc Spec.   Druid Feral Feral Druid Increases damage/healing of Ashamane’s Frenzy, Brutal Slash, Ferocious Bite, Maim, Moonfire, Rake, Rip, Shred, Thrash by 40% 43%. Increases periodic damage/healing of Ashamane’s Frenzy, Brutal Slash, Ferocious Bite, Maim, Moonfire, Rake, Rip, Shred, Thrash by 40% 43%. Increases cooldown of Incarnation: Chosen of Elune and Moonkin Form by 90,000. Increases damage/healing of Regrowth by 20%. Increases periodic damage/healing of Regrowth by 20%. Increases power cost of Regrowth by 20%. Druid – Feral Spec.   Feral, Balance, Guardian Shapeshift Form Name changed from “Cat Form” to “Shapeshift Form”.   Hunter Beast Mastery Beast Mastery Hunter Increases damage/healing of Barrage, Chimaera Shot, Cobra Shot, Kill Command, Multi-Shot, Stomp, Volley by 6% 12%. Increases periodic damage/healing of Barrage, Chimaera Shot, Cobra Shot, Kill Command, Multi-Shot, Stomp, Volley by 6% 12%. Increases damage/healing of Bestial Wrath by 6 12. Decreases damage/healing of A Murder of Crows by 45. Increases damage/healing of Barrage by 100%. Increases damage/healing of Volley by 50%. Hunter – Beast Mastery Spec.   Survival Survival Hunter Increases damage/healing of Butchery, Carve, Flanking Strike, Fury of the Eagle, Hatchet Toss, Lacerate, Mongoose Bite, Raptor Strike by 7% 12%. Increases periodic damage/healing of Butchery, Carve, Flanking Strike, Fury of the Eagle, Hatchet Toss, Lacerate, Mongoose Bite, Raptor Strike by 7%. Hunter – Survival Spec. 12%. Hunter – Survival Spec.   Mage Frost Flurry Unleash a flurry of ice, striking the target 3 times for a total of [ 3 + 534.6% of Spell Power ] Frost damage. Each hit reduces the target’s movement speed by 70% for 1 sec. While Brain Freeze is active, Flurry also applies Winter’s Chill to the target applies Winter’s Chill, causing your target to take damage from your spells as if it were frozen. Mage – Frost Spec. 1% of Base Mana. 40 yd range. Instant.   Monk Windwalker Windwalker Monk Increases damage/healing of Blackout Kick, Chi Wave, Crackling Jade Lightning, Crosswinds, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Strike of the Windlord, Tiger Palm by 0% 9%. Increases periodic damage/healing of Blackout Kick, Chi Wave, Crackling Jade Lightning, Crosswinds, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Spinning Crane Kick, Strike of the Windlord, Tiger Palm by 0% 9%. Decreases cooldown of Blackout Kick and Blackout Strike by 100%. Increases effect #2 value of Tiger Palm by 2. Increases damage/healing of Blackout Kick, Blackout Strike, Rising Sun Kick, Tiger Palm by 26%. Increases damage/healing of Chi Wave, Refreshing Jade Wind, Rushing Jade Wind by 22%. Increases periodic damage/healing of Eye of the Tiger by 22%. Monk – Windwalker Spec.   Paladin Talents Word of Glory Heal yourself and up to 5 friendly targets within 15 yards for [ 1 + 1,200% of Spell Power ]. Maximum 2 charges. Retribution Paladin – Level 75 Talent. 3 Holy Power. Instant.     Priest Talents Circle of Healing Heals up to 5 Heals the target and 4 injured allies within 30 yards of the target for [ 300% of Spell Power ]. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Holy Priest – Level 100 Talent. 3% of Base Mana. 40 yd range. Instant. 15 sec cooldown. Shadow Covenant Draws on the power of shadow to heal up to 5 injured allies within 30 yds of the target the target and 4 injured allies within 30 yds for [ 500% of Spell Power ], but leaves a shell on them that absorbs the next [ 250% of Spell Power ] healing they receive within 6 sec. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Priest – Level 75 Talent. 5% of Base Mana. 40 yd range. Instant.   Rogue Talents Dirty Tricks Gouge, Blind, Cheap Shot Cheap Shot, Gouge, and Sap no longer cost Energy. Outlaw Rogue – Level 75 Talent. Quick Draw Free uses of Pistol Shot granted by Sabre Saber Slash now generate 1 additional combo point, and deal 50% increased damage. Outlaw Rogue – Level 15 Talent.   Assassination Assassination Rogue Increases damage/healing of Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Mutilate Off-Hand, Neurotoxin, Poisoned Knife, Rupture, Shiv, Sinister Strike, Toxic Blade, Wound Poison by 22% 28%. Increases periodic damage/healing of Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Mutilate Off-Hand, Neurotoxin, Poisoned Knife, Rupture, Shiv, Sinister Strike, Toxic Blade, Wound Poison by 22% 28%. Increases spell effectiveness of Prey on the Weak by 5. Rogue – Assassination Spec.   Outlaw Outlaw Rogue Increases damage/healing of Ambush, Between the Eyes, Death from Above, Ghostly Strike, Main Gauche, Pistol Shot, Riposte, Run Through, Saber Slash by 0% 6%. Increases periodic damage/healing of Ambush, Between the Eyes, Death from Above, Ghostly Strike, Main Gauche, Pistol Shot, Riposte, Run Through, Saber Slash by 0% 6%. Increases damage/healing of Death from Above by 30%. Rogue – Outlaw Spec.   Subtlety Subtlety Rogue Increases damage/healing of Backstab, Death from Above, Eviscerate, Gloomblade, Goremaw’s Bite, Nightblade, Shadowstrike, Shuriken Storm, Shuriken Toss by 25% 27%. Increases periodic damage/healing of Backstab, Death from Above, Eviscerate, Gloomblade, Goremaw’s Bite, Nightblade, Shadowstrike, Shuriken Storm, Shuriken Toss by 25% 27%. Decreases effect #2 value of Nightstalker by 38. Decreases cooldown of Marked for Death by 20,000. Rogue – Subtlety Spec.   Warrior Protection Mastery: Critical Block Increases your chance to block by 4% and your chance to critically block blocking twice the amount) by 12%. Also increases your attack power by 8%. Warrior – Protection Spec.       (via)