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Patch 7.2.5: Der neue Build 23993 wurde auf den PTR aufgespielt

In der vergangenen Nacht spielten die Mitarbeiter von Blizzard Entertainment den neuen Build 23993 auf den mittlerweile bereits seit einigen Wochen aktiv laufenden PTR von Patch 7.2.5 auf und erweiterten diese allen daran interessierten Personen offenstehende Testphase dadurch dann wieder einmal um eine Vielzahl von Neuerungen und Änderungen an bereits jetzt im Spiel vorhandenen Inhalten.

In der vergangenen Nacht spielten die Mitarbeiter von Blizzard Entertainment den neuen Build 23993 auf den mittlerweile bereits seit einigen Wochen aktiv laufenden PTR von Patch 7.2.5 auf und erweiterten diese allen daran interessierten Personen offenstehende Testphase dadurch dann wieder einmal um eine Vielzahl von Neuerungen und Änderungen an bereits jetzt im Spiel vorhandenen Inhalten. Dabei brachte dieses neue Update für den öffentlichen Testserver von World of Warcraft neben den für solch einen Patch üblichen Anpassungen an den spielbaren Klassen auch noch einige Inhalte für den Dunkelmondjahrmarkt, eine Reihe von Voice Lines für die verschiedenen Features aus Patch 7.2.5, Veränderungen an den T-20 Set Boni, neue Gegenstände für die Kampfgilde und mehrere kleinere Veränderungen mit sich. Folgend findet ihr nun die von den Entwicklern verfassten PTR Development Notes zu Build 23993 und eine Zusammenfassung der bisher bereits von Data Minern entdeckten Neuerungen aus diesem Update.     PTR Development Notes – Build 23993 Work on Patch 7.2.5 is continuing to progress, and this week’s PTR update reflects that. You’ll see several updates and additions to patch features (including some we haven’t enabled for testing yet), another round of class changes, and a new event enabled for testing: the Moonkin Festival. Head to the Moonglade if you’d like to check it out. Later this week, we’ll be opening up the first wing of Tomb of Sargeras on Raid Finder difficulty for testing. We currently plan to switch it on at around 4 PM Pacific time on Friday, and it’ll remain open throughout the weekend. We’ll open a thread for feedback once it’s available. Next week, we’re planning to open up Black Temple Timewalking for testing again, and hope to be ready to begin testing the Chromie quest line as well. Thanks for all of your feedback so far, and happy testing!     Highlights aus diesem Build: Dieser Build beinhaltet mehrere neue Kopfbedeckungen, die alle Modelle in Form von Käfigen verwenden:  Chain-Linked Cage Helm,  Lightly-Padded Cage Helm,  Leather-Lined Cage Helm,  Steel-Reinforced Cage Helm. Es wurden viele neue Gegenstände für die Kampfgilde in das Spiel eingebaut:  Electrified Compression Shirt,  Clunky Brawler’s Purse,  Dark Brawler’s Purse,  Filthy Brawler’s Purse,  Blingin’ Brawler’s Bag,  Brawler’s Package,  Brawler’s Egg,  Croc-Skin Brawler’s Purse,  Brawler’s Music Box,  Wet Brawler’s Purse,  Bitten Brawler’s Purse,  Booming Brawler’s Purse,  Leather Brawler’s Purse,  Gooey Brawler’s Purse Dieses Update beinhaltete mehrere Gegenstände mit einer Verbindung zu der neuen Band für den Dunkelmondjahrmarkt.  Bringing Life to Death  Blight Boar Microphone  Deathnote Reaper Die Entwickler implementierten mit diesem Build mehrere neue Voice Lines in Patch 7.2.5. Dazu gehören unter anderem die Dialoge für die Questreihen rund um Chromie und Magni Bronzebart (siehe unten). Viele T-20 Set Boni wurden überarbeitet (siehe unten) Am Ende dieser Woche soll eine Testphase im LFR-Tool des Grabmals des Sargeras starten. Inhalte für die Chromie Questreihe:   Smoke, Meat, and Pretty Flowers –  Town Hall Door Key und  Town Hall Door Key. Nächste Woche dürfen die Spieler die Zeitwanderungen im Schwarzen Tempel und die Questreihe rund um Chromie ausprobieren.       Die Modelle der neuen Inhalte:       Neue Voice Lines:       Änderungen an Talenten: Death Knight Blood Heart of Ice Name changed from “Soulgorge” to “Heart of Ice”. Row 2, Column 2. Spell: Soulgorge Heart of Ice   Monk Brewmaster Spitfire Name changed from “Invoke Niuzao, the Black Ox” to “Spitfire”. Row 6, Column 2. Spell: Invoke Niuzao, the Black Ox Spitfire   Priest Discipline Evangelism (New) Row 7, Column 3. Spell: Evangelism Shadow Covenant Name changed from “Contrition” to “Shadow Covenant”. Row 5, Column 1. Spell: Contrition Shadow Covenant Twist of Fate Name changed from “Sanctuary” to “Twist of Fate”. Row 1, Column 1. Spell: Sanctuary Twist of Fate Multiple specs Sanctuary Name changed from “Twist of Fate” to “Sanctuary”. Row 5, Column 3. Spell: Twist of Fate Sanctuary   Shaman Elemental Totem Mastery Name changed from “Landslide” to “Totem Mastery”. Row 1, Column 3. Spell: Landslide Totem Mastery Enhancement Boulderfist (New) Row 7, Column 2. Spell: Boulderfist Landslide Name changed from “Boulderfist” to “Landslide”. Row 1, Column 3. Spell: Boulderfist Landslide   Warlock Multiple specs Death’s Embrace Name changed from “Soul Effigy” to “Death’s Embrace”. Row 7, Column 1. Spell: Soul Effigy Death’s Embrace Phantom Singularity Name changed from “Siphon Life” to “Phantom Singularity”. Row 4, Column 1. Spell: Siphon Life Phantom Singularity Siphon Life Name changed from “Phantom Singularity” to “Siphon Life”. Row 7, Column 2. Spell: Phantom Singularity Siphon Life       Änderungen an den T-20 Boni: Death Knight Item – Death Knight T20 Unholy 2P Bonus is now NYI Item – Death Knight T20 Unholy 4P Bonus Each rune you spend reduces the cooldown of Army of the Dead by 3.0 seconds. 4.0 seconds.   Hunter Item – Hunter T20 Beast Mastery 2P Bonus Driver (New) Cobra Shot, Multi-shot, and Kill Command increase the damage bonus of Bestial Wrath by 1.5% for its remaining duration. Instant. Item – Hunter T20 Survival 2P Bonus – Flanking Strike no longer increases the duration of your Lacerate. Item – Hunter T20 Survival 4P Bonus Mongoose Bite consumes 3.0 seconds of your Lacerate on your target, instantly dealing 3.0 seconds worth of remaining damage. deals 30% increased damage to targets bleeding from your Lacerate.   Mage Critical Massive Pyroblast and Flamestrike critical strikes increases the damage of your next Pyroblast or Flamestrike by 10% for 8 sec. Instant. Item – Mage T20 Arcane 2P Bonus Name changed from “Item – Mage T20 Arcane 4P Bonus” to “Item – Mage T20 Arcane 2P Bonus”. Item – Mage T20 Arcane 2P Bonus was redesigned: Activating Presence of Mind generates 4 Arcane Charges and increases your damage dealt by 10% for 6 sec. Item – Mage T20 Arcane 4P Bonus (New) Casting Arcane Missiles reduces the cooldown of Presence of Mind by 4.0 sec. Item – Mage T20 Fire 4P Bonus Pyroblast and Flamestrike critical strikes increases the damage of your next Pyroblast or Flamestrike by 10% for 8 sec. Item – Mage T20 Frost 2P Bonus Frozen Orb increases your critical strike damage by 30% for 10 seconds. sec.   Paladin Item – Paladin T20 Holy 2P Bonus is now NYI Item – Paladin T20 Holy 4P Bonus is now NYI   Priest Item – Priest T20 Holy 2P Bonus Serendipity reduces the cooldown of your Holy Words by an additional 1.5 sec. up to an additional 1.0 sec.   Rogue Item – Rogue T20 Outlaw 2P Bonus Free Pistol Shots increase your critical strike chance by 10% for 8 seconds. sec. Item – Rogue T20 Subtlety 2P Bonus Symbols of Death costs 20 less Energy and has 8 sec reduced cooldown. 15 less Energy and has 5 sec reduced cooldown. Item – Rogue T20 Subtlety 4P Bonus The effectiveness of your Symbols of Death is increased by 50%. Symbols of Death causes your next 50 Shadowstrikes to be critical strikes.   Shaman Item – Shaman T20 Elemental 4P Bonus Reduce the cooldown of Fire Elemental by 2.0 [ 0.1000 * ms1 sec when Flame Shock periodic damage deals a critical strike.   Warlock Item – Warlock T20 Affliction 2P Bonus was redesigned: Corruption damage has a chance to generate a Soul Shard. Approximately 2.5 procs per minute Item – Warlock T20 Affliction 4P Bonus was redesigned: Spending a Soul Shard has a 25% chance to grant you 15% Haste for 8 sec.       Klassenänderungen: Death Knight Talents Heart of Ice (New) Death Strike extends the duration of Icebound Fortitude by 2 sec. Blood Death Knight – Level 57 Talent. Unholy Death Coil (Blood, Frost) Fires a blast of unholy energy at the target, causing [ 193% [ 210% of AP ] Shadow damage to an enemy. Death Coil (Unholy) Fires a blast of unholy energy at the target, causing [ 193% [ 210% of AP ] Shadow damage to an enemy and restoring 10 Energy to your ghoul.   Hunter Wake Up Tell your pet to wake up. 100 1,000 yd range. Instant. 30 sec cooldown. Talents Dire Frenzy Causes your pet to enter a frenzy, performing a flurry of 5 attacks on the target, and gaining 30% increased attack speed for 8 sec, stacking up to 3 times. Generates 25 Focus 12 Focus over 8 sec. Beast Mastery Hunter – Level 30 Talent. 100 yd range. Instant. One with the Pack Grants Wild Call a 60% increased chance to reduce the cooldown of Dire Beast. Beast Mastery Hunter – Level 60 Talent. PvP Talents Separation Anxiety When your pet attacks a target alone without your assisting for 5 sec, it becomes enraged increasing its damage by 50% 15%. Attacking your pet’s target calms it down, removing the enrage effect. Beast Mastery Hunter – Tier 4 PvP Talent. Beast Mastery Kill Command (Beast Mastery) 25 yard range. 40 yd range. Kill Command (Marksmanship, Survival) 25 yard range. 40 yd range. Marksmanship Marksmanship Hunter: Damage bonus on spells raised from a 8% damage increase to a 12% damage increase.   Mage Fire Fire Mage: Added a 6% damage bonus on spells. Frost Flurry Unleash a flurry of ice shards, striking the target 3 times for a total of [ 3 + 534.6% of Spell Power ] Frost damage. Each shard hit reduces the target’s movement speed by 70% for 1 sec. While Brain Freeze is active, Flurry applies Winter’s Chill to the target. Mage – Frost Spec. 1% of Base Mana. 40 yd range. Instant.   Monk Tiger Palm (Brewmaster) Reduces the remaining cooldown on your Brews by 1 sec, and Blackout Strike by 5 sec. Talents Blackout Combo Reduces the cooldown of Blackout Strike by 1 sec. Blackout Strike also empowers your next ability: Tiger Palm: Damage increased by 200%. Breath of Fire: Cooldown reduced by 6 sec. Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec. Ironskin Brew: Pauses Stagger damage for 3 sec. Purifying Brew: Grants you a stack of Elusive Brawler. Brewmaster Monk – Level 100 Talent. Elusive Dance Purifying Brew now clears an additional 15% 20% of damage delayed with Stagger. It also grants up to 20% Dodge and damage done for 6 sec, based on the level of Stagger damage purified. Brewmaster Monk – Level 100 Talent. High Tolerance Stagger delays an additional 10% of incoming damage. You gain up to 15% 20% Haste based on your current level of Stagger. Brewmaster Monk – Level 100 Talent. Hit Combo Each successive attack that triggers Combo Strikes in a row grants 2% increased damage, stacking up to 8 6 times. Windwalker Monk – Level 90 Talent. Invoke Xuen, the White Tiger Summons an effigy of Xuen, the White Tiger for 45 sec. Xuen attacks your primary target, and strikes 3 enemies within 10 yards every 1 sec with Tiger Lightning for [ 1 + 40% 30% of AP ] Nature damage. Windwalker Monk – Level 90 Talent. 40 yd range. Instant. 3 min cooldown. Refreshing Jade Wind Summon a whirling tornado around you, causing [ 297% of Spell Power ] healing over 6 sec to up to 6 allies within 8 yards, and increasing the healing of Essence Font by 20% heal over time of Essence Font by 200% while active. Mistweaver Monk – Level 90 Talent. 5% of Base Mana. Instant. 6 sec cooldown. Rushing Jade Wind (Brewmaster, Mistweaver) Summons a whirling tornado around you, causing [ 621% [ 69.6% of AP ] damage over 6 sec to enemies within 8 yards. Rushing Jade Wind (Windwalker) Summons a whirling tornado around you, causing [ 621% [ 69.6% of AP ] damage over 6 sec to enemies within 8 yards. Spitfire Tiger Palm has a 20% 25% chance to reset the cooldown of Breath of Fire. Brewmaster Monk – Level 15 Talent. 90 Talent. Brewmaster Blackout Strike 12 3 sec cooldown. Breath of Fire 20 15 sec cooldown. Mistweaver Vivify Causes a surge of invigorating mists around the target, healing them and their 2 nearest injured allies for [ 300% of Spell Power ]. Limited to 4 targets. Monk – Mistweaver Spec. 4.5% 4% of Base Mana. 40 yd range. 1.5 sec cast. Windwalker Windwalker Monk: Damage bonus on spells raised from a 14% damage increase to a 19% damage increase.   Paladin Talents Fervent Martyr Casting Holy Light or Flash of Light on your Beacon of Light reduces the mana cost of your next Light of the Martyr by 50% 25%, stacking. Holy Paladin – Level 90 Talent.   Priest Smite Discipline, Shadow: Smites an enemy for [ 250% of Spell Power ] Holy damage and absorbs the next [ 225% of Shadow Spell Power ] damage dealt by the enemy. Holy: Smites an enemy for [ 250% of Spell Power ] Holy damage and has a 20% chance to reset the cooldown of Holy Fire. Shadow: Smites an enemy for [ 250% of Spell Power ] Holy damage. Can’t be cast in Shadowform. 0.5% of Base Mana. 40 yd range. 1.5 sec cast. Talents Evangelism (New) Extends the duration of all of your active Atonements by 8 sec. Discipline Priest – Level 100 Talent. Instant. 60 sec cooldown. Purge the Wicked Cleanses the target with fire, causing 0 Fire damage and an additional [ 48% [ 52% of Spell Power ] Fire damage over 20 sec. Spreads to an additional nearby enemy when you cast Penance on the target. Can’t be cast in Shadowform. Discipline Priest – Level 100 Talent. 2% of Base Mana. 40 yd range. Instant. Sanctuary (New) Smite’s absorption effect is increased by 50%. Priest – Level 75 Talent. Shadow Covenant Draws on the power of shadow to heal up to 5 injured allies within 30 yds of the target for [ 450% [ 500% of Spell Power ], but leaves a shell on them that absorbs the next [ 225% [ 250% of Spell Power ] healing they receive within 6 sec. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Discipline Priest – Level 100 75 Talent. 5% of Base Mana. 40 yd range. Instant. Twist of Fate Shadow Discipline Priest – Level 15 Talent. Discipline Contrition Increases Atonement duration by 3 sec. Discipline Priest – Level 75 Talent. Priest – Discipline Spec. Discipline Priest Discipline Priest core passive Increases damage/healing of Shadow Word: Pain by 24% 36%. Increases periodic damage/healing of Shadow Word: Pain by 24% 36%. Increases buff duration of Shadow Word: Pain by 0. Priest – Discipline Spec. Plea A quick, efficient plea to heal an ally for [ 1 + 225% of Spell Power ]. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Priest – Discipline Spec. 2% 1.5% of Base Mana. 40 yd range. Instant. Power Word: Radiance A burst of light heals a friendly target and their 4 nearest allies the target and 4 injured allies within 30 yards for [ 250% of Spell Power ], and applies Atonement for 50% of its normal duration. Can be cast in Spirit of Redemption. Can’t be cast in Shadowform. Priest – Discipline Spec. 6.5% of Base Mana. 40 yd range. 2.5 sec cast. 2 sec cast. Smite Name changed from “Sanctuary” to “Smite”. Smite absorbs the next [ 300% [ 225% of Shadow Spell Power ] damage dealt by the enemy. Discipline Priest – Level 15 Talent. Priest – Discipline Spec.   Rogue Talents Enveloping Shadows Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1.5 1.0 sec per combo point spent. Shadow Dance gains 1 additional charge. Subtlety Rogue – Level 90 Talent. Gloomblade Punctures your target with your shadow-infused blade for (700% 575% of weapon damage) Shadow damage, bypassing armor. Awards 1 combo points. Subtlety Rogue – Level 15 Talent. 35 Energy. Melee range. Instant. Subtlety Relentless Strikes Your finishing moves generate 5 6 Energy per combo point spent. Rogue – Subtlety Spec. Shuriken Combo Shuriken Storm increases the damage of your next Eviscerate by 10% for each enemy hit beyond beyond the first. Stacks up to 5 times. Rogue – Subtlety Spec. Symbols of Death Invoke ancient symbols of power, empowering the next use of several of your abilities: Backstab: Generates 2 additional combo points. Shadowstrike: Generates 2 additional combo points. Nightblade: Deals 30% increased damage. Eviscerate: Critical strike chance increased by 35%. Rogue – Subtlety Spec. 25 Energy. Instant. 30 sec cooldown.   Shaman Flametongue Attack Scorches your target, dealing [ 1 + 120% 150% of AP ] Fire damage, and enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to [ 12.5% [ 15.6% of AP ] Fire damage, based on weapon speed. Unlimited range. Instant. Stormstrike Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of (1,200% 1,500% of weapon damage) Physical damage. Melee range. Instant. Stormstrike Off-Hand Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of (1,200% 1,500% of weapon damage) Physical damage. Melee range. Instant. Windfury Attack Each of your main hand attacks has a 20% chance to trigger two extra attacks, dealing (80% 100% of weapon damage) Physical damage each. 100 yd range. Instant. Windstrike Hurl a staggering blast of wind at an enemy, dealing a total of (1,200% 1,500% of weapon damage) Physical damage, bypassing armor. 40 Maelstrom. 30 yd range. Instant. 16 sec cooldown. Windstrike Hurl a staggering blast of wind at an enemy, dealing a total of (1,200% 1,500% of weapon damage) Physical damage, bypassing armor. 100 yd range. Instant. Windstrike Off-Hand Hurl a staggering blast of wind at an enemy, dealing a total of (1,200% 1,500% of weapon damage) Physical damage, bypassing armor. 100 yd range. Instant. Talents Ascendance Transform into an Air Ascendant for 15 sec, generating 12 Maelstrom per second reducing the cooldown and cost of Stormstrike by 75%, and transforming your auto attack and Stormstrike into Wind attacks, which bypass armor and have a 30 yd range. Enhancement Shaman – Level 100 Talent. Instant. 3 min cooldown. Boulderfist Rockbiter enhances your weapons for 10 sec, increasing all damage you deal by 5%. Enhancement Shaman – Level 15 Talent. Rockbiter’s recharge time is reduced by 15%. Enhancement Shaman – Level 100 Talent. Landslide Rockbiter now also Rockbiter enhances your weapon, increasing your Agility by 8% for 10 sec. Elemental Shaman – Level 15 Talent. Enhancement Shaman – Level 15 Talent. Tempest Stormbringer now affects the next 2 Stormstrikes Your main hand attacks have an additional 3% chance to trigger Stormbringer. Enhancement Shaman – Level 75 Talent. Totem Mastery Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 10%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your haste by 2%. 40 yd range. Instant. Elemental Shaman – Level 15 Talent. 40 yd range. Instant. Windsong Lashes your enemy for [ 1 + 400% 500% of Spell Power ] Nature damage, and enhances your weapons with wind, increasing your attack speed by 35% for 20 sec. Enhancement Shaman – Level 15 Talent. 10 yd range. Instant. 45 sec cooldown. PvP Talents Windfury Totem Summons a Windfury Totem with 5 health at the target destination for 60 sec. If the totem is destroyed, Windfury Totem incurs a 30 sec cooldown. Windfury Totem enchants all allies’ weapons within 10 yards with wind causing attacks to have a 40% chance to generate an additional 3 extra attacks, dealing (80% 100% of weapon damage) Physical damage. Shaman Any2 Role – Tier 2 PvP Talent. 5% of Base Mana. Instant. 30 sec cooldown. Enhancement Crash Lightning Electrocutes all enemies in front of you, dealing (100% 125% of weapon damage) Nature damage. Hitting 2 or more targets enhances your weapons for 10 sec, causing Stormstrike and Lava Lash to also deal (100% 125% of weapon damage) Nature damage to all targets in front of you. Shaman – Enhancement Spec. 20 Maelstrom. Melee range. Instant. 6 sec cooldown. Enhancement Shaman Increases damage/healing of Crash Lightning, Earthen Smash, Electric Skin, Flametongue, Flametongue Attack, Frozen Rune Weapon 2, Frozen Rune Weapon 3, Frozen Rune Weapon 4, Frozen Rune Weapon 5, Item – Shaman T18 Enhancement 4P Bonus, Lava Bolt, Lava Burst, Lava Lash, Lightning Bolt, Lightning Bolt (Delete me later – Sarah), Lightning Bolt Overload, Lightning Shield, Rockbiter, Spore Cloud, Stormstrike, Stormstrike Off-Hand, Unleash Fury, Windfury, Windfury Attack, Windsong, Windstrike, Windstrike Off-Hand by 21%. Shaman – Enhancement Spec. 4%. Shaman – Enhancement Spec. Flametongue Scorches your target, dealing [ 1 + 120% 150% of AP ] Fire damage, and enhances your weapons with fire for 16 sec, causing each weapon attack to deal up to [ 12.5% [ 15.6% of AP ] Fire damage, based on weapon speed. Shaman – Enhancement Spec. 10 yd range. Instant. 12 sec cooldown. Lava Lash Charges your off-hand weapon with lava and burns your target, dealing (625% 781% of weapon damage) Fire damage. Shaman – Enhancement Spec. 30 Maelstrom. Melee range. Instant. Lightning Bolt Fires a bolt of lightning at the target, dealing [ 45% [ 56.25% of Spell Power ] Nature damage. Shaman – Enhancement Spec. 40 yd range. Instant. Rockbiter Assaults your target with earthen power, dealing [ 275% [ 343.75% of AP ] Nature damage. Generates 25 Maelstrom. Shaman – Enhancement Spec. 10 yd range. Instant. Stormstrike Energizes both your weapons with lightning and delivers a massive blow to your target, dealing a total of (1,200% 1,500% of weapon damage) Physical damage. Shaman – Enhancement Spec. 40 Maelstrom. Melee range. Instant. 16 sec cooldown. Windfury Each of your main hand attacks has a 20% chance to trigger two extra attacks, dealing (80% 100% of weapon damage) Physical damage each. Shaman – Enhancement Spec.   Warlock Rain of Fire Calls down a rain of hellfire, dealing [ 720% [ 640% of Spell Power ] Fire damage over 8 sec to enemies in the area. 100 yd range. Instant. Talents Death’s Embrace Corruption, Unstable Affliction, and Agony deal an additional 50% damage on targets that are at or below 30% health. Affliction Warlock – Tier 4 PvP Talent. Agony, Corruption, Unstable Affliction, and Drain Soul deal up to 50% increased damage on targets below 35% health. Warlock – Level 100 Talent. Haunt A ghostly soul haunts the target, dealing [ 1 + 1,000% 800% of Spell Power ] Shadow damage and increasing your damage dealt to the target by 30% for 15 sec. If the target dies, Haunt’s cooldown is reset. Affliction Warlock – Level 15 Talent. 10 Soul Shard. 40 yd range. 1.5 sec cast. 20 sec cooldown. 30 sec cooldown. Malefic Grasp While channeling Drain Soul, your damage over time effects deal 40% 25% increased damage to the target. Affliction Warlock – Level 15 Talent. Phantom Singularity Places a phantom singularity above the target, which consumes the life of all enemies within 25 yards, dealing [ 1,391.2% 20 yards, dealing [ 1,760% of Spell Power ] damage over 16 sec, healing you for 30% 20% of the damage done. Warlock – Level 100 60 Talent. 40 yd range. Instant. 60 sec cooldown. 40 sec cooldown. Shadowburn Blasts a target for [ 1 + 315% of Spell Power ] Shadowflame damage. Generates 6 4 Soul Shard Fragments and an additional 6 4 Soul Shard Fragments if the target dies within 5 sec. Destruction Warlock – Level 15 Talent. 2% of Base Mana. 40 yd range. Instant. Siphon Life Siphons the target’s life essence, dealing [ 57.8% [ 90% of Spell Power ] damage over 15 sec and healing you for 100% of the damage it deals. Warlock – Level 60 60% of the damage done. Warlock – Level 100 Talent. 40 yd range. Instant. Writhe in Agony Agony’s damage may now ramp up twice as high to 15 stacks. Affliction Warlock – Level 15 Talent. Affliction Agony Agony can Agony may now ramp up to 10 stacks. Warlock – Affliction Spec. Mastery: Potent Afflictions Affliction, Destruction: Increases damage done by Agony, Corruption and Unstable Affliction by 25%. Demonology: Increases damage done by Agony, Doom and Unstable Affliction by 25%. Warlock – Affliction Spec. Warlock – Affliction Spec. Destruction Conflagrate Triggers an explosion on the target, dealing [ 1 + 226.55% of Spell Power ] Fire damage. Generates 6 4 Soul Shard Fragments. Warlock – Destruction Spec. 2% of Base Chi. 40 yd range. Instant. Immolate Burns the enemy, causing [ 1 + 133.2% of Spell Power ] Fire damage immediately and an additional [ 6 + 72.15% of Spell Power ] Fire damage over 18 sec. Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate 1 Soul Shard Fragment. 100% chance an additional 1 on critical strikes. Warlock – Destruction Spec. Immolate Burns the enemy, causing [ 1 + 133.2% of Spell Power ] Fire damage immediately and an additional [ 6 + 72.15% of Spell Power ] Fire damage over 18 sec. Periodic damage generates 1 Soul Shard Fragment and has a 50% chance to generate 1 Soul Shard Fragment. 100% chance an additional 1 on critical strikes. Warlock – Destruction Spec. 6% of Base Mana. 40 yd range. 1.5 sec cast. Incinerate Draws fire toward the enemy, dealing [ 233.1% of Spell Power ] Fire damage. Generates 1 Soul Shard Fragment. Doubled 2 Soul Shard Fragments and an additional 1 on critical strikes. Warlock – Destruction Spec. 5% of Base Mana. 40 yd range. 2 sec cast. Rain of Fire Calls down a rain of hellfire, dealing [ 720% [ 640% of Spell Power ] Fire damage over 8 sec to enemies in the area. Warlock – Destruction Spec. 30 Soul Shard. 35 yd range. 8 sec cast (Channeled).   Warrior Talents Anger Management (Fury, Protection) Every 20 Every 10 Rage you spend reduces the remaining cooldown on Battle Cry, Last Stand, Shield Wall, and Demoralizing Shout by 1 sec.       (via)+(via)